NagiQ
- Unique gameplay
- Exciting action
- Recover the mystic letters!
- OS : 10.4
- CPU : 800 Mhz
- Memory : 256
- Hard driver (MB) : 37
Évaluation du jeu : NagiQ
Après Nagi touche accidentellement un vieux livre avec son ballon de football, c'est à lui de récupérer la mystique des lettres! Venir avec des mots que l'utilisation de la mystique des lettres dans NagiQ pour réussir. Maître de ce délicat jeu de Mot et de retourner le livre mystérieux à son ancienne place, avant qu'il soit trop tard! Voyage aux îles différentes et maîtriser les différentes règles tout en obtenant le score le plus élevé que vous le pouvez!
A vous la satisfaction de résoudre des casse-tête hallucinants et des puzzles ahurissants.
4020 Des Points
(vues: 82)
ПРÉCISE Windows/MacOS
Âges: 3 ANNÉES ET PLUSDescription du jeu :
Après Nagi touche accidentellement un vieux livre avec son ballon de football, c'est à lui de récupérer la mystique des lettres!
AFERON - BigFishGames





I just played the trial, and unlike the previous reviewer, i had no trouble with the interface. As you type your word, it appears on the board attached to your mouse; you move the word into place merely by moving the mouse. To switch between horizontal and vertical orientation, you can press the space bar, or use the button in the bottom right corner of the game screen. Once you've found a legal position for your word, all you do is click! This game may still be too difficult for children, however. For example, one one very early board, i was expected to come up with a word ending in "Q" (you can reset the board, but in this case, i had to reset it 3 times). Gameplay was challenging enough by the end of my free hour that i'm unsure anyone below junior high/middle school age would be able to get even that far. The concept of the game is that there are magic letters on the board, and you need to collect them by building words across them. The first one can be put anywhere you like, but all subsequent words must intersect a tile you've already placed on the board. It's a unique dynamic. The only rules are that words must intersect previously played tiles, they must be found in the dictionary, and they must fit on the board. You don't have to worry about creating invalid words out of adjacent letters as you plan your moves; all you need to think about is the validity of the word you're building on this turn, and the legality of the position you're choosing for it. Try it!
I was looking for a word game for my grandchildren and this one looked so cute. Unfortunately, even as an adult, I couldn't figure out how to place the letters. It was a major frustration. I'm not a dummy, but I sure felt like it when I spent over 15 minutes just trying to place the first word. With some re-working it could be a good game.